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Super Contra NES Music Song and game Soundtrack OST Музыка и саундтреки из игры Super Contra Song Music на NES Dendy Nintendo High Quality Music
Super Contra (スーパー魂斗羅 エイリアンの逆襲 Sūpā Kontora: Eirian no Gyakushū?, "Super Contra: The Alien Strikes Back") is a Run and Gun-style action video game by Konami that was released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second and last game in the Contra series released for the arcades. The game stars Bill Rizer and Lance Bean, as they are sent to thwart yet another alien invasion.
The game was adapted for the Nintendo Entertainment System under the shortened title of Super C in North America and in Europe and Australia as Probotector II: Return of the Evil Forces. Both the arcade version and the NES version, have been re-released in various other platforms since their original releases.
Plot
A year after the battle with the Red Falcon Organization, Bill and Lance are sent on another mission. This time, the alien forces have taken over an allied military base, possessing most of its troops. Bill and Lance must not only fight against their former comrade-in-arms, but also a new mutated form of the same alien creatures they fought during their previous mission.
Gameplay
Like in the original Contra, the game can be played by up to two players simultaneously. The left player controls Bill (who wears green in this installment), while the right player controls Lance (who wears purple). The game retains the side-scrolling format from the previous game, discarding only the pseudo-3D and fixed screen segments. Instead, Super Contra features vertically-scrolling stages played from an overhead perspective similar to games such as Commando and Ikari Warriors, in which the player can move in eight directions. The controls remain mostly the same during the side-scrolling segments, with the only difference is that the player can now control the height of his jump by holding the joystick upwards or downwards while pressing the jump button.
The player can replace his default gun into one of four possible weapons by destroying the flying item capsules that appear throughout each stage. The available weapons include a machine gun, a spread gun, a bomb gun and a laser gun. This time, weapons can now be upgraded by picking up the same power-up twice in a row, resulting in greater destructive power. The power-ups in Super Contra are represented by the actual guns the player's character wields instead of the Falcon-shaped letter icons from the previous game. During overhead stages, the player can also pick up a "hyper shell" item that destroys all on-screen enemies, which is launched by pressing the jump button. The hyper shell can be launched at any time during these stages and the player can store more than one at a time.
Nintendo Entertainment System
A home version of Super Contra was released for the Nintendo Entertainment System on February 2, 1990 in Japan and on April 1990 in North America, where it was retitled Super C. A PAL version of the NES game, titled Probotector II: Return of the Evil Forces, was released in 1992.
The gameplay and graphics of Super C are similar to the port of the first Contra game. There are three stages unique to the NES version: a high-tech base, a mountain and an alien nest, all vertical-scrolling stages. The order of the latter stages and bosses are also slightly different, with new bosses featured in this version (including a new final boss). The NES version uses the same power-ups as the original NES game, but changes the function of the "fire ball" power-up from a gun that fires small fireballs that travel in a corkscrew pattern to a large projectile that spreads fire after hitting its target. The player can charge this gun by holding down the B button and then releasing it, shooting an even larger projectile that passes through most fodder enemies and causes an even bigger explosion when it hits a large target. The Rapid Bullets, Barrier and Special power-ups from the first NES game are also included in this game.
The Konami Code from the original Contra was not included in this game. A different code was added which gives out thirty lives in the Famicom version and ten lives in the NES versions. Like in the Famicom version of Contra, the Japanese Super Contra has a stage select code that was removed from its NES counterparts. All three versions contain a sound test mode. Like the first NES game, Probotector II (the PAL version), replaced the main characters and some of the enemies with robots.
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